smrendererv3/SMCode/SM2D
Michel Fedde 71a22df8bd 2021-19-03
SM.Base:
~ Improved Keyboard.AreSpecificKeysPressed(int, int)
~ Made GenericTransformation.LastMaster's set public
~ Made the fixed update use the property "IsExiting" to determent if it should stop.
~ The MainFramebuffer of each RenderPipeline now has always a name.

SM2D:
~ Moved the checking code of Mouse2D.MouseOver into a own method.
2021-03-19 09:31:36 +01:00
..
Controls 2021-19-03 2021-03-19 09:31:36 +01:00
Drawing Added missing summeries #1 2021-03-17 17:09:59 +01:00
Object Added missing summeries #1 2021-03-17 17:09:59 +01:00
Pipelines Added missing summeries #1 2021-03-17 17:09:59 +01:00
Properties Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
Scene Added missing summeries #1 2021-03-17 17:09:59 +01:00
Shader Fixed issues after merging 2021-03-17 19:39:29 +01:00
Types Added missing summeries #1 2021-03-17 17:09:59 +01:00
Window Added missing summeries #1 2021-03-17 17:09:59 +01:00
SM2D.csproj Added missing summeries #1 2021-03-17 17:09:59 +01:00
SM2D.csproj.DotSettings Loads and loads of small improvements I added while developing on my game 2021-03-02 19:54:19 +01:00