smrendererv3/SMCode/SM.OGL/Shaders
2021-01-31 12:54:50 +01:00
..
GenericShader.cs + WPF Support 2021-01-31 12:54:50 +01:00
IUniform.cs 05.01.2021 2021-01-06 17:04:15 +01:00
ShaderExtensions.cs + WPF Support 2021-01-31 12:54:50 +01:00
ShaderFile.cs + WPF Support 2021-01-31 12:54:50 +01:00
ShaderFileCollection.cs 05.01.2021 2021-01-06 17:04:15 +01:00
ShaderPreProcess.cs 05.01.2021 2021-01-06 17:04:15 +01:00
Uniform.cs 05.01.2021 2021-01-06 17:04:15 +01:00
UniformArray.cs Fixed Shader Instancing (with that particles and Text, aswell) 2020-12-13 14:21:06 +01:00
UniformCollection.cs 05.01.2021 2021-01-06 17:04:15 +01:00