smrendererv3/SMCode/SM2D
Michel Fedde 4c18127c88 05.01.2021
+ Bloom effect
+ PixelInformation
+ Many Summaries
+ Add-methods for CVectors
+ Exposure-Field in GenericCamera for HDR.

~ ColorAttachments now can have PixelInformation
~ Transformed MeshAttributes to a own class
~ Fixed the non-applying of transformations at texts
~ Added more information to the context
~ Improved Pipeline-Process.
~ Changed how Uniform takes arrays

- Light system
2021-01-06 17:04:15 +01:00
..
Controls 05.01.2021 2021-01-06 17:04:15 +01:00
Drawing 05.01.2021 2021-01-06 17:04:15 +01:00
Object + comments to the SM.Base 2020-12-19 20:49:16 +01:00
Pipelines 05.01.2021 2021-01-06 17:04:15 +01:00
Properties Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
Scene 05.01.2021 2021-01-06 17:04:15 +01:00
Shader 05.01.2021 2021-01-06 17:04:15 +01:00
Types + Texture.Aspect 2020-12-13 13:34:30 +01:00
GLWindow2D.cs ~ Changed Pipelines 2020-12-19 18:31:44 +01:00
SM2D.csproj 05.01.2021 2021-01-06 17:04:15 +01:00
SM2D.csproj.DotSettings Continued with lighting 2020-12-14 15:52:14 +01:00