smrendererv3/SMCode/SM.Base
Michel Fedde 4efc47d75a 2021-03-07
+ IScriptable can now be disabled instancewise
+ IShowItem can disable rendering.

~ SM.Base.Mesh has now ILineMesh

- IGenericWindow.AspectRatioReverse
2021-03-07 12:30:54 +01:00
..
Controls Loads and loads of small improvements I added while developing on my game 2021-03-02 19:54:19 +01:00
Drawing 2021-03-07 2021-03-07 12:30:54 +01:00
Objects 2021-03-07 2021-03-07 12:30:54 +01:00
PostEffects Loads and loads of small improvements I added while developing on my game 2021-03-02 19:54:19 +01:00
PostProcess Loads and loads of small improvements I added while developing on my game 2021-03-02 19:54:19 +01:00
Properties Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
Scene 2021-03-07 2021-03-07 12:30:54 +01:00
Shaders 2021-04-03 2021-03-04 22:17:03 +01:00
Textures + comments to the SM.Base 2020-12-19 20:49:16 +01:00
Time Loads and loads of small improvements I added while developing on my game 2021-03-02 19:54:19 +01:00
Types Loads and loads of small improvements I added while developing on my game 2021-03-02 19:54:19 +01:00
Utility Loads and loads of small improvements I added while developing on my game 2021-03-02 19:54:19 +01:00
Window 2021-03-07 2021-03-07 12:30:54 +01:00
Log.cs Loads and loads of small improvements I added while developing on my game 2021-03-02 19:54:19 +01:00
OpenTK.dll.config 16.09.2020 2020-09-16 19:12:53 +02:00
packages.config 17.01.2021 2021-01-17 21:13:37 +01:00
SM.Base.csproj Loads and loads of small improvements I added while developing on my game 2021-03-02 19:54:19 +01:00
SM.Base.csproj.DotSettings Loads and loads of small improvements I added while developing on my game 2021-03-02 19:54:19 +01:00
SMRenderer.cs Loads and loads of small improvements I added while developing on my game 2021-03-02 19:54:19 +01:00