smrendererv3/SMCode/SM2D
Michel Fedde 57fb71d01b + Texture.Aspect
+ Transformation.ApplyTextureSize(Texture texture) & Transformation.ApplyTextureSize(Texture texture, float width)
2020-12-13 13:34:30 +01:00
..
Controls Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
Drawing Merged SM2D.DrawColor/DrawComplex/DrawPolygon/DrawShader/DrawTexture into DrawObject2D 2020-12-12 11:00:59 +01:00
Object Fixed UVs in Polygon (Circles) 2020-12-13 13:19:46 +01:00
Pipelines Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
Properties Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
Scene + AxisHelper 2020-12-13 13:03:57 +01:00
Shader Fixed that the default shader didn't read the texture 2020-12-13 13:04:49 +01:00
Types + Texture.Aspect 2020-12-13 13:34:30 +01:00
GLWindow2D.cs Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
SM2D.csproj Merged SM2D.DrawColor/DrawComplex/DrawPolygon/DrawShader/DrawTexture into DrawObject2D 2020-12-12 11:00:59 +01:00