smrendererv3/SMCode/SM.Base/Scene/GenericCamera.cs
Michel Fedde 589d131246 17.09.2020
+ Generic Scene
+ Generic Camera
+ Generic Window
+ Contexts for drawing and updateing

+ very basic 2D-implermention
2020-09-17 21:28:16 +02:00

26 lines
No EOL
784 B
C#

using OpenTK;
namespace SM.Base.Scene
{
public abstract class GenericCamera
{
public static Matrix4 OrthographicWorld { get; protected set; }
public static Matrix4 PerspectiveWorld { get; protected set; }
public static Vector3 UpVector { get; set; } = Vector3.UnitY;
public Matrix4 ViewMatrix { get; protected set; }
public Matrix4 World => Orthographic ? OrthographicWorld : PerspectiveWorld;
internal Matrix4 CalculateViewMatrix()
{
ViewMatrix = ViewCalculation();
return ViewMatrix;
}
public abstract Matrix4 ViewCalculation();
public abstract bool Orthographic { get; }
public abstract void RecalculateWorld(float width, float height);
}
}