smrendererv3/SMCode/SM.Base/Window/Contexts/DrawContext.cs
Michel Fedde 589d131246 17.09.2020
+ Generic Scene
+ Generic Camera
+ Generic Window
+ Contexts for drawing and updateing

+ very basic 2D-implermention
2020-09-17 21:28:16 +02:00

18 lines
No EOL
289 B
C#

using OpenTK;
using SM.Base.Scene;
using SM.OGL.Mesh;
namespace SM.Base.Contexts
{
public struct DrawContext
{
public bool ForceViewport;
public Matrix4 World;
public Matrix4 View;
public Matrix4 ModelMatrix;
public Mesh Mesh;
}
}