smrendererv3/SM_TEST/Program.cs
2021-03-24 14:54:49 +01:00

60 lines
No EOL
1.5 KiB
C#

using System;
using System.Diagnostics;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using SM.Base;
using SM.Base.Time;
using SM.Base.Window;
using SM2D;
using SM2D.Controls;
using SM2D.Drawing;
using SM2D.Object;
using SM2D.Pipelines;
using SM2D.Scene;
using Font = SM.Base.Drawing.Text.Font;
using Vector2 = OpenTK.Vector2;
namespace SM_TEST
{
class Program
{
static Scene scene;
private static Font font;
private static GLWindow window;
private static PolyLine line;
static void Main(string[] args)
{
window = new GLWindow();
window.ApplySetup(new Window2DSetup());
window.SetRenderPipeline(new TestRenderPipeline());
window.SetScene(scene = new Scene());
line = new PolyLine(new Vector2[] { Vector2.Zero, Vector2.One }, PolyLineType.Connected);
var display = new DrawObject2D()
{
Mesh = line
};
display.Transform.Size.Set(1);
scene.Objects.Add(display);
window.UpdateFrame += WindowOnUpdateFrame;
window.Run();
Debug.WriteLine("Window Closed");
}
private static void WindowOnUpdateFrame(object sender, FrameEventArgs e)
{
line.Vertex.RemoveRange(3, 3);
line.Vertex.Add(Mouse2D.InWorld(window.ViewportCamera as Camera), 0);
line.Update();
}
private static void WindowOnLoad(IGenericWindow window)
{ }
}
}