smrendererv3/SM_WPF_TEST/MainWindow.xaml.cs

50 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using OpenTK.Graphics;
using SM2D;
using SM2D.Drawing;
using SM2D.Pipelines;
using SM2D.Scene;
namespace SM_WPF_TEST
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
/*
GLWPFWindow2D gl;
Scene scene;
gl = new GLWPFWindow2D();
Grid.SetColumn(gl, 1);
grid.Children.Add(gl);
gl.Start();
gl.SetScene(scene = new Scene());
gl.SetRenderPipeline(Default2DPipeline.Pipeline);
DrawObject2D cube = new DrawObject2D();
cube.Color = Color4.Blue;
scene.Objects.Add(cube);
new Window1().Show();*/
}
}
}