smrendererv3/SMCode/SM.OGL
Michel Fedde 5d4b360b05 ~ Changed Pipelines
(Default2DPipeline: Has Lights, Post-ProcessingEffects, etc.)
(Basic2DPipeline: Simple Color and Texture stuff, thats it)
2020-12-19 18:31:44 +01:00
..
Framebuffer Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
Mesh + AxisHelper 2020-12-13 13:03:57 +01:00
Properties Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
Shaders ~ Changed Pipelines 2020-12-19 18:31:44 +01:00
Texture + Texture.Aspect 2020-12-13 13:34:30 +01:00
GLCustomActions.cs Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
GLDebugging.cs Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
GLObject.cs Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
GLSettings.cs Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
GLSystem.cs Merged SM2D.DrawColor/DrawComplex/DrawPolygon/DrawShader/DrawTexture into DrawObject2D 2020-12-12 11:00:59 +01:00
OpenTK.dll.config 16.09.2020 2020-09-16 19:12:53 +02:00
packages.config Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00
SM.OGL.csproj + AxisHelper 2020-12-13 13:03:57 +01:00
Version.cs Holidays 12.10. -> 25.10.2020 2020-10-24 15:10:36 +02:00