smrendererv3/src/renderer/SM.Base/PostEffects
Nineto Nine 687125cc3e 08 Oct 2021
~ Fixed Issue with SM.Intergrations.STPostProcessEffect where it would create wierd artifacts when rendered.
~ Moved the initialization process to the RenderPipeline.InitializationProcess-method.
~ PixelInformation.RGB_HDR now use PixelInternalFormat.R11fG11fB10f
2021-10-08 22:09:47 +02:00
..
Shaders 1 Oct 2021 2021-10-01 19:43:00 +02:00
BloomEffect.cs 08 Oct 2021 2021-10-08 22:09:47 +02:00
PostProcessUtility.cs 1 Oct 2021 2021-10-01 19:43:00 +02:00