~ Fixed Issue with SM.Intergrations.STPostProcessEffect where it would create wierd artifacts when rendered. ~ Moved the initialization process to the RenderPipeline.InitializationProcess-method. ~ PixelInformation.RGB_HDR now use PixelInternalFormat.R11fG11fB10f |
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| .. | ||
| Properties | ||
| App.config | ||
| Default Fragment Shader1.frag | ||
| OpenTK.dll.config | ||
| packages.config | ||
| Program.cs | ||
| SM_TEST.csproj | ||
| TestRenderPipeline.cs | ||