+ Bloom effect + PixelInformation + Many Summaries + Add-methods for CVectors + Exposure-Field in GenericCamera for HDR. ~ ColorAttachments now can have PixelInformation ~ Transformed MeshAttributes to a own class ~ Fixed the non-applying of transformations at texts ~ Added more information to the context ~ Improved Pipeline-Process. ~ Changed how Uniform takes arrays - Light system |
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|---|---|---|
| .. | ||
| Particles | ||
| Text | ||
| DrawingBasis.cs | ||
| GenericTransformation.cs | ||
| Instance.cs | ||
| Material.cs | ||
| MaterialShader.cs | ||