smrendererv3/SMCode/SM.Base/SM.Base.csproj
Michel Fedde 6f23a80f7f 17.01.2021
+ WPF-Support
+ Game Controller System
+ GameKeybind System

+ SM_WPF_TEST
2021-01-17 21:13:37 +01:00

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6.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<ProjectGuid>{8E733844-4204-43E7-B3DC-3913CDDABB0D}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SM.Base</RootNamespace>
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<ErrorReport>prompt</ErrorReport>
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<ItemGroup>
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</Reference>
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<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xaml" />
<Reference Include="WindowsBase" />
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<Compile Include="Drawing\DrawingBasis.cs" />
<Compile Include="Drawing\GenericTransformation.cs" />
<Compile Include="Drawing\Instance.cs" />
<Compile Include="Drawing\MaterialShader.cs" />
<Compile Include="Drawing\Particles\ParticleContext.cs" />
<Compile Include="Drawing\Particles\ParticleMovement.cs" />
<Compile Include="Drawing\Particles\ParticleStruct.cs" />
<Compile Include="Drawing\Particles\ParticleDrawingBasis.cs" />
<Compile Include="Log.cs" />
<Compile Include="Objects\InstancedMesh.cs" />
<Compile Include="Objects\Mesh.cs" />
<Compile Include="Objects\Static\AxisHelper.cs" />
<Compile Include="PostEffects\BloomEffect.cs" />
<Compile Include="PostProcess\PostProcessEffect.cs" />
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<Compile Include="Scene\IShowItem.cs" />
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<Compile Include="Scene\GenericItemCollection.cs" />
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<Compile Include="SMRenderer.cs" />
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<Compile Include="Drawing\Text\Font.cs" />
<Compile Include="Drawing\Text\FontCharStorage.cs" />
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<Compile Include="Time\Stopwatch.cs" />
<Compile Include="Time\Timer.cs" />
<Compile Include="Types\CVector1.cs" />
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<Compile Include="Types\CVector3.cs" />
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<Compile Include="Utility\Randomize.cs" />
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<Compile Include="Scene\GenericScene.cs" />
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<Compile Include="Window\GenericWindowCode.cs" />
<Compile Include="Window\GenericWPFWindow.cs" />
<Compile Include="Window\IGenericWindow.cs" />
<Compile Include="Window\RenderPipeline.cs" />
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