smrendererv3/SMCode/SM.Base/Defaults.cs
Michel Fedde 7acdba92f8 30.09.2020
+ Mouse support
+ Started to add summaries to SM.Base
2020-09-30 21:26:42 +02:00

13 lines
No EOL
263 B
C#

using SM.Base.Objects;
using SM.Base.Objects.Static;
using SM.Base.Scene;
using SM.OGL.Mesh;
namespace SM.Base
{
public class Defaults
{
public static IShader DefaultShader;
public static GenericMesh DefaultMesh = Plate.Object;
}
}