13 lines
No EOL
263 B
C#
13 lines
No EOL
263 B
C#
using SM.Base.Objects;
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using SM.Base.Objects.Static;
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using SM.Base.Scene;
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using SM.OGL.Mesh;
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namespace SM.Base
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{
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public class Defaults
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{
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public static IShader DefaultShader;
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public static GenericMesh DefaultMesh = Plate.Object;
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}
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} |