36 lines
No EOL
788 B
C#
36 lines
No EOL
788 B
C#
using OpenTK.Graphics;
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using SM.Base;
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using SM.Base.Contexts;
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using SM.Base.Scene;
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using SM2D.Scene;
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using SM2D.Types;
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namespace SM2D.Drawing
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{
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public class DrawColor : DrawingBasis<Transformation>, I2DShowItem
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{
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public Color4 Color
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{
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get => _material.Tint;
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set => _material.Tint = value;
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}
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public int ZIndex { get; set; }
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public DrawColor() {}
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public DrawColor(Color4 color)
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{
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_material.Tint = color;
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}
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public override void Draw(DrawContext context)
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{
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base.Draw(context);
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ApplyContext(ref context);
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context.Instances[0].ModelMatrix = Transform.GetMatrix();
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_material.Shader.Draw(context);
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}
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}
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} |