smrendererv3/SMCode/SM.Base/Drawing/Particles/ParticleStruct.cs
2021-03-17 17:09:59 +01:00

30 lines
No EOL
618 B
C#

#region usings
using OpenTK;
#endregion
namespace SM.Base.Drawing.Particles
{
/// <summary>
/// A particle...
/// </summary>
public struct ParticleStruct<TDirection>
where TDirection : struct
{
/// <summary>
/// A direction, that the particle should travel.
/// </summary>
public TDirection Direction;
/// <summary>
/// A matrix to store rotation and scale.
/// </summary>
public Matrix4 Matrix;
/// <summary>
/// Speeeeeeeeeed
/// </summary>
public float Speed;
}
}