smrendererv3/SMCode/SM2D/Drawing/DrawColor.cs
Michel Fedde 7acdba92f8 30.09.2020
+ Mouse support
+ Started to add summaries to SM.Base
2020-09-30 21:26:42 +02:00

36 lines
No EOL
788 B
C#

using OpenTK.Graphics;
using SM.Base;
using SM.Base.Contexts;
using SM.Base.Scene;
using SM2D.Scene;
using SM2D.Types;
namespace SM2D.Drawing
{
public class DrawColor : DrawingBasis<Transformation>, I2DShowItem
{
public Color4 Color
{
get => _material.Tint;
set => _material.Tint = value;
}
public int ZIndex { get; set; }
public DrawColor() {}
public DrawColor(Color4 color)
{
_material.Tint = color;
}
public override void Draw(DrawContext context)
{
base.Draw(context);
ApplyContext(ref context);
context.Instances[0].ModelMatrix = Transform.GetMatrix();
_material.Shader.Draw(context);
}
}
}