+ Windows now have a default icon ~ Changed CVector.Set(params float[]) to CVector.SetRaw(params float[]) ~ I hope, the text rendering is now fixed. ~ Mouse2D.InWorld(Camera) now uses Camera.CalculatedWorldScale. |
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|---|---|---|
| .. | ||
| Contexts | ||
| GLWindow.cs | ||
| IGenericWindow.cs | ||
| ISetup.cs | ||
| RenderPipeline.cs | ||
| WindowCode.cs | ||
| WindowFlags.cs | ||
| winIcon.ico | ||