14 lines
No EOL
250 B
C#
14 lines
No EOL
250 B
C#
using OpenTK.Graphics;
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using SM.Base.Shader;
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using SM.OGL.Texture;
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namespace SM.Base.Scene
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{
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public class Material
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{
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public TextureBase Texture;
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public Color4 Tint;
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public IShader Shader = Shaders.Default;
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}
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} |