18 lines
No EOL
322 B
C#
18 lines
No EOL
322 B
C#
using OpenTK;
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using SM.Base.Scene;
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using SM.OGL.Mesh;
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namespace SM.Base.Contexts
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{
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public struct DrawContext
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{
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public bool ForceViewport;
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public Matrix4 World;
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public Matrix4 View;
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public Matrix4 ModelMatrix;
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public Mesh Mesh;
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public Material Material;
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}
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} |