smrendererv3/SMCode/SM2D/Drawing/DrawEmpty.cs
Michel Fedde 589d131246 17.09.2020
+ Generic Scene
+ Generic Camera
+ Generic Window
+ Contexts for drawing and updateing

+ very basic 2D-implermention
2020-09-17 21:28:16 +02:00

24 lines
No EOL
515 B
C#

using OpenTK;
using SM.Base.Contexts;
using SM.Base.Scene;
using SM.Base.Shader;
using SM.Base.StaticObjects;
using SM.OGL.Mesh;
namespace SM2D.Drawing
{
public class DrawEmpty : IShowItem
{
public void Update(UpdateContext context)
{
throw new System.NotImplementedException();
}
public void Draw(DrawContext context)
{
context.ModelMatrix = Matrix4.CreateScale(100, 100, 1);
Shaders.Default.Draw(context);
}
}
}