65 lines
No EOL
2.1 KiB
C#
65 lines
No EOL
2.1 KiB
C#
#region usings
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using System;
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using System.Collections.Generic;
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using System.Windows.Documents;
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using OpenTK;
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using OpenTK.Input;
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using SM.Base.Windows;
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#endregion
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namespace SM.Base.Controls
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{
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/// <summary>
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/// Mouse controller
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/// </summary>
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/// <typeparam name="TWindow">The type of window this controller is connected to.</typeparam>
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public class Mouse
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{
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internal static MouseState? _mouseState;
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internal static List<MouseButton> _lastButtonsPressed = new List<MouseButton>();
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/// <summary>
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/// The current position of the mouse in the screen.
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/// </summary>
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public static Vector2 InScreen { get; private set; }
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/// <summary>
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/// The current position of the mouse in the screen from 0..1.
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/// </summary>
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public static Vector2 InScreenNormalized { get; private set; }
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/// <summary>
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/// The event to update the values.
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/// </summary>
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/// <param name="mmea">The event args.</param>
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internal static void MouseMoveEvent(MouseMoveEventArgs mmea, IGenericWindow window)
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{
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InScreen = new Vector2(mmea.X, mmea.Y);
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InScreenNormalized = new Vector2(mmea.X / (float)window.Width, mmea.Y / (float)window.Height);
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}
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internal static void SetState()
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{
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if (_mouseState.HasValue)
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{
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_lastButtonsPressed = new List<MouseButton>();
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foreach (object o in Enum.GetValues(typeof(MouseButton)))
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{
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if (_mouseState.Value[(MouseButton)o]) _lastButtonsPressed.Add((MouseButton)o);
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}
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}
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_mouseState = OpenTK.Input.Mouse.GetState();
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}
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public static bool IsDown(MouseButton button, bool once = false) => _mouseState?[button] == true && !(once && _lastButtonsPressed.Contains(button));
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public static bool IsUp(MouseButton button, bool once = false) =>
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_mouseState?[button] == false && !(once && !_lastButtonsPressed.Contains(button));
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}
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} |