smrendererv3/SMCode/SM.Base/Drawing/Material.cs
Michel Fedde a603ecc417 18.09.2020
+ Textures
~ Changed 2D coordnate system to lower right as XY+
2020-09-19 15:04:04 +02:00

14 lines
No EOL
250 B
C#

using OpenTK.Graphics;
using SM.Base.Shader;
using SM.OGL.Texture;
namespace SM.Base.Scene
{
public class Material
{
public TextureBase Texture;
public Color4 Tint;
public IShader Shader = Shaders.Default;
}
}