smrendererv3/SMCode/SM.Base/Window/Contexts/DrawContext.cs
Michel Fedde acccf5f0e7 19.09.2020
+ Vector-classes
+ Added Background
~ Changed OpenTK.Vector2 to SM.Base.Types.Vector2
2020-09-19 19:04:19 +02:00

20 lines
No EOL
358 B
C#

using OpenTK;
using SM.Base.Scene;
using SM.OGL.Mesh;
namespace SM.Base.Contexts
{
public struct DrawContext
{
public bool ForceViewport;
public Matrix4 World;
public Matrix4 View;
public Matrix4 ModelMatrix;
public Mesh Mesh;
public Material Material;
public Vector2 WorldScale;
}
}