smrendererv3/SMCode/SM2D/GLWindow2D.cs
Michel Fedde acccf5f0e7 19.09.2020
+ Vector-classes
+ Added Background
~ Changed OpenTK.Vector2 to SM.Base.Types.Vector2
2020-09-19 19:04:19 +02:00

26 lines
No EOL
582 B
C#

using System;
using OpenTK;
using OpenTK.Graphics.OpenGL4;
using SM.Base;
using SM2D.Scene;
namespace SM2D
{
public class GLWindow2D : GenericWindow<Scene.Scene, Camera>
{
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
GL.Enable(EnableCap.Blend);
GL.BlendFunc(BlendingFactor.SrcAlpha, BlendingFactor.OneMinusSrcAlpha);
}
protected override void OnRenderFrame(FrameEventArgs e)
{
GL.Disable(EnableCap.DepthTest);
base.OnRenderFrame(e);
}
}
}