smrendererv3/SMCode/SM.OGL/Mesh/MeshAttribute.cs
2021-03-19 20:59:02 +01:00

34 lines
No EOL
864 B
C#

namespace SM.OGL.Mesh
{
/// <summary>
/// This represents a attribute of a mesh.
/// </summary>
public class MeshAttribute
{
/// <summary>
/// Index of attribute
/// </summary>
public int Index;
/// <summary>
/// Name of the attribute
/// </summary>
public string Name;
/// <summary>
/// Connected buffer object.
/// </summary>
public VBO ConnectedVBO;
/// <summary>
/// Creates a attribute for a mesh.
/// </summary>
/// <param name="index"></param>
/// <param name="name"></param>
/// <param name="buffer"></param>
public MeshAttribute(int index, string name, VBO buffer)
{
Index = index;
Name = name;
ConnectedVBO = buffer;
}
}
}