smrendererv3/SMCode/SM.Base/Drawing/Material.cs
Michel Fedde c4a0847567 20.09.2020
+ Instance Drawing
+ Text and Font

~ Made "DrawBackground" forced Background for 2D

- DrawEmpty
2020-09-20 18:29:09 +02:00

14 lines
No EOL
265 B
C#

using OpenTK.Graphics;
using SM.Base.Shader;
using SM.OGL.Texture;
namespace SM.Base.Scene
{
public class Material
{
public TextureBase Texture;
public Color4 Tint = Color4.White;
public IShader Shader = Shaders.Default;
}
}