smrendererv3/SMCode/SM2D/Pipelines/Basic2DPipeline.cs
2021-03-17 17:09:59 +01:00

19 lines
No EOL
473 B
C#

using SM.Base.Shaders;
using SM.Base.Window;
using SM2D.Shader;
namespace SM2D.Pipelines
{
public class Basic2DPipeline : RenderPipeline
{
public static Basic2DPipeline Pipeline = new Basic2DPipeline();
public override MaterialShader DefaultShader { get; protected set; } = ShaderCollection.Instanced;
protected override void RenderProcess(ref DrawContext context)
{
context.Scene?.Draw(context);
}
}
}