No description
+ Particles can now be detached from the object. + Each particle now has an own Lifetime, that can be controlled. + Particles can now appear in a continuous way. |
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|---|---|---|
| SM_TEST | ||
| SM_WPF_TEST | ||
| SMCode | ||
| SMOptionals/SM.Game | ||
| .gitattributes | ||
| .gitignore | ||
| README.md | ||
| SMRendererV3.sln | ||
SMRendererV3
A performant and simple to use OpenGL-renderer. It allows you to extend/changing the renderer as you wish, without changing the source file.
Installation
The distribution happens over the NuGet.org.
You should be able to find the SMRenderer2D over your Nuget Package Manager.