smrendererv3/SMCode/SM2D/Drawing/DrawText.cs
2021-03-19 20:59:02 +01:00

35 lines
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784 B
C#

#region usings
using SM.Base.Drawing.Text;
using SM.Base.Types;
using SM.Base.Window;
using SM2D.Types;
#endregion
namespace SM2D.Drawing
{
/// <summary>
/// Draws a text to the world.
/// </summary>
public class DrawText : TextDrawingBasis<Transformation>
{
/// <summary>
/// Creates a text object.
/// </summary>
public DrawText(Font font, string text) : base(font)
{
_text = text;
Transform.Size = new CVector2(1);
}
/// <inheritdoc />
protected override void DrawContext(ref DrawContext context)
{
base.DrawContext(ref context);
context.Instances = _instances;
context.Shader.Draw(context);
}
}
}