~ Transformation can now set to be ignored. (Sending a Identity, when requested) ~ Changed how Meshes store Attributes |
||
|---|---|---|
| .. | ||
| Particles | ||
| Text | ||
| DrawingBasis.cs | ||
| GenericTransformation.cs | ||
| Instance.cs | ||
| Material.cs | ||
| MaterialShader.cs | ||
~ Transformation can now set to be ignored. (Sending a Identity, when requested) ~ Changed how Meshes store Attributes |
||
|---|---|---|
| .. | ||
| Particles | ||
| Text | ||
| DrawingBasis.cs | ||
| GenericTransformation.cs | ||
| Instance.cs | ||
| Material.cs | ||
| MaterialShader.cs | ||