smrendererv3/SMCode/SM.Base/Shaders/Extensions/ExtensionManager.cs
2021-03-17 17:09:59 +01:00

19 lines
No EOL
451 B
C#

#region usings
using SM.OGL.Shaders;
#endregion
namespace SM.Base.Shaders.Extensions
{
internal class ExtensionManager
{
internal static void InitExtensions()
{
ShaderExtensions.AddAssemblyExtensions("SM_base", "SM.Base.Shaders.Extensions");
ShaderExtensions.Extensions["SM_base_vertex_basic"].StringOverrides["instanceMax"] =
SMRenderer.MaxInstances.ToString();
}
}
}