~ Transformation can now set to be ignored. (Sending a Identity, when requested) ~ Changed how Meshes store Attributes |
||
|---|---|---|
| .. | ||
| Camera.cs | ||
| I2DShowItem.cs | ||
| ItemCollection.cs | ||
| Scene.cs | ||
~ Transformation can now set to be ignored. (Sending a Identity, when requested) ~ Changed how Meshes store Attributes |
||
|---|---|---|
| .. | ||
| Camera.cs | ||
| I2DShowItem.cs | ||
| ItemCollection.cs | ||
| Scene.cs | ||