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1 changed files with 2 additions and 2 deletions
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@ -42,8 +42,8 @@ namespace CityGame
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canvas.Children.Add(light);
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canvas.Children.Add(light2);
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var blight = new LightSource { Radius = 24, Intensity = 1, Color = Color.Red, Type = LightSourceType.PointLight, Rotation = 90, RotationOrigin = new Point(MainWindow.TileSize / 2, MainWindow.TileSize / 2) };
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var blight2 = new LightSource { Radius = 24, Intensity = 1, Color = Color.Red, Type = LightSourceType.PointLight, Rotation = 90, RotationOrigin = new Point(MainWindow.TileSize / 2, MainWindow.TileSize / 2) };
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var blight = new LightSource { Radius = 12, Intensity = 0.5f, Color = Color.Red, Type = LightSourceType.PointLight, Rotation = 90, RotationOrigin = new Point(MainWindow.TileSize / 2, MainWindow.TileSize / 2) };
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var blight2 = new LightSource { Radius = 12, Intensity = 0.5f, Color = Color.Red, Type = LightSourceType.PointLight, Rotation = 90, RotationOrigin = new Point(MainWindow.TileSize / 2, MainWindow.TileSize / 2) };
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Canvas.SetLeft(blight, 39);
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Canvas.SetTop(blight, 46);
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Canvas.SetLeft(blight2, 46);
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