HSBMod-BunnySpawner/ControllerFixer/Plugin.cs
2025-06-08 21:40:24 +02:00

23 lines
596 B
C#

using BepInEx;
using HarmonyLib;
namespace ControllerFixer
{
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
// Plugin startup logic
Logger.LogInfo($"Plugin {PluginInfo.PLUGIN_GUID} is loaded!");
}
}
[HarmonyPatch(typeof(SteamUtils), "IsSteamDeck")]
public static class SteamUtils_IsSteamDeck_Patch
{
public static void Postfix(ref bool __result)
{
__result = true;
}
}
}