SMSMod-AudioSettings/Patches/SFXInstance_PlayScanningProductSFX_Patch.cs
2024-05-02 19:07:24 +02:00

17 lines
508 B
C#

using HarmonyLib;
using UnityEngine;
namespace AudioSettings.Patches
{
public static partial class SFXInstance_Patches
{
[HarmonyPatch(typeof(SFXInstance), "PlayScanningProductSFX")]
public static class SFXInstance_PlayScanningProductSFX_Patch
{
public static void Prefix(SFXInstance __instance)
{
Plugin.ScanningProductVolume.Add(__instance.transform.GetChild(0).GetComponent<AudioSource>(), 0.3f);
}
}
}
}