27.09.2020
~ Moved Default-Shader to 2D to provied 2D-specific feature ~ Fixed UVs in Polygon
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19 changed files with 166 additions and 83 deletions
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@ -7,7 +7,7 @@ namespace SM.Base.Scene
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public abstract class DrawingBasis : IShowItem
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{
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protected Material _material = new Material();
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protected GenericMesh _mesh = Plate.Object;
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protected GenericMesh _mesh = Defaults.DefaultMesh;
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public virtual void Update(UpdateContext context)
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{
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