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smrendererv3
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C#
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GLSL
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2aa12f8d25
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Michel Fedde
2aa12f8d25
27.09.2020
...
~ Moved Default-Shader to 2D to provied 2D-specific feature ~ Fixed UVs in Polygon
2020-09-27 11:58:14 +02:00
SM_TEST
27.09.2020
2020-09-27 11:58:14 +02:00
SMCode
27.09.2020
2020-09-27 11:58:14 +02:00
.gitattributes
Add .gitignore and .gitattributes.
2020-09-14 12:26:47 +02:00
.gitignore
Add .gitignore and .gitattributes.
2020-09-14 12:26:47 +02:00
SMRendererV3.sln
16.09.2020
2020-09-16 19:12:53 +02:00