27.09.2020
~ Moved Default-Shader to 2D to provied 2D-specific feature ~ Fixed UVs in Polygon
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19 changed files with 166 additions and 83 deletions
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@ -8,7 +8,7 @@ namespace SM2D.Drawing
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{
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public class DrawColor : DrawingBasis<Transformation>, I2DShowItem
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{
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public Color4 Tint
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public Color4 Color
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{
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get => _material.Tint;
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set => _material.Tint = value;
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