27.09.2020
~ Moved Default-Shader to 2D to provied 2D-specific feature ~ Fixed UVs in Polygon
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617a7ef044
commit
2aa12f8d25
19 changed files with 166 additions and 83 deletions
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@ -59,6 +59,7 @@
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<Compile Include="Scene\I2DShowItem.cs" />
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<Compile Include="Scene\ItemCollection.cs" />
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<Compile Include="Scene\Scene.cs" />
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<Compile Include="Shader\Default2DShader.cs" />
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<Compile Include="Types\Transformation.cs" />
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</ItemGroup>
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<ItemGroup>
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@ -74,6 +75,8 @@
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<ItemGroup>
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<None Include="OpenTK.dll.config" />
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<None Include="packages.config" />
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<EmbeddedResource Include="Shader\ShaderFiles\default.frag" />
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<EmbeddedResource Include="Shader\ShaderFiles\default.vert" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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