07.10.2020
+ Parent, Name and Flags to objects. ~ Improved Matrix calculations
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f865496414
commit
2c00dbd31a
21 changed files with 383 additions and 42 deletions
33
SMCode/SM.Base/SMRenderer.cs
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33
SMCode/SM.Base/SMRenderer.cs
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using SM.Base.Objects.Static;
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using SM.Base.Text;
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using SM.OGL.Mesh;
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using SM.Utility;
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namespace SM.Base
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{
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/// <summary>
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/// Contains different information about this renderer.
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/// </summary>
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public class SMRenderer
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{
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/// <summary>
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/// The default mesh.
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/// </summary>
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public static GenericMesh DefaultMesh = Plate.Object;
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/// <summary>
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/// The default font.
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/// </summary>
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public static Font DefaultFont;
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/// <summary>
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/// The default deltatime helper.
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/// </summary>
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public static Deltatime DefaultDeltatime = new Deltatime();
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/// <summary>
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/// Current Frame
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/// </summary>
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public static ulong CurrentFrame { get; internal set; } = 0;
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}
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}
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