07.10.2020

+ Parent, Name and Flags to objects.

~ Improved Matrix calculations
This commit is contained in:
Michel Fedde 2020-10-08 12:25:20 +02:00
parent f865496414
commit 2c00dbd31a
21 changed files with 383 additions and 42 deletions

View file

@ -0,0 +1,33 @@
using SM.Base.Objects.Static;
using SM.Base.Text;
using SM.OGL.Mesh;
using SM.Utility;
namespace SM.Base
{
/// <summary>
/// Contains different information about this renderer.
/// </summary>
public class SMRenderer
{
/// <summary>
/// The default mesh.
/// </summary>
public static GenericMesh DefaultMesh = Plate.Object;
/// <summary>
/// The default font.
/// </summary>
public static Font DefaultFont;
/// <summary>
/// The default deltatime helper.
/// </summary>
public static Deltatime DefaultDeltatime = new Deltatime();
/// <summary>
/// Current Frame
/// </summary>
public static ulong CurrentFrame { get; internal set; } = 0;
}
}