1 Oct 2021
~ Made Shaders now able to use Defines. ~ Moved complete Bloom-shader code in a single file (not working at the moment)
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15 changed files with 325 additions and 44 deletions
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@ -110,7 +110,7 @@ namespace SM_TEST
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private static void Window_RenderFrame(object sender, FrameEventArgs e)
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{
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window.Title = Math.Floor(e.Time * 1000) + "ms";
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window.Title = Math.Round(e.Time * 1000,2) + "ms";
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}
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}
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}
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