2021-04-03

+ Added Field to DrawingBasis to enfore PrimitiveTypes
+ LastObject to context for Debugging
+ AppendRenderbuffer to Framebuffer

~ Added a depthbuffer to RenderPipeline.CreateWindowFramebuffer
~ Proper ZIndices over Z-Translation and DepthBuffer
~ Made "ShaderArguments["LineWidth"]" set the LineWidth even if the object isn't maked as LineMesh
~ Made that the SM2D.PolygonVertex can translate OpenTK.Vector2 by itself.
~ Made the SM2D.Transformation.ZIndex a CVector1 instead a float
This commit is contained in:
Michel Fedde 2021-03-04 22:17:03 +01:00
parent a7c71e7ea1
commit c6bf5c75bc
16 changed files with 114 additions and 26 deletions

View file

@ -1,5 +1,6 @@
#region usings
using System.Drawing.Drawing2D;
using OpenTK;
using OpenTK.Graphics;
using SM.Base;
@ -39,6 +40,13 @@ namespace SM2D.Scene
set => _Background = value;
}
public override void DrawHUD(DrawContext context)
{
context.ModelMatrix *= Matrix4.CreateTranslation(0,0,1);
base.DrawHUD(context);
}
public override void DrawDebug(DrawContext context)
{
if (ShowAxisHelper)