Renderer:
+ Font.BaselineAdjust Utils: + GameControllerState.AnyInteractions
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parent
89de4258e1
commit
dffa581596
18 changed files with 70 additions and 40 deletions
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@ -14,6 +14,7 @@ using SM.Base.Drawing;
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using SM.Base.Time;
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using SM.Base.Window;
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using SM.Intergrations.ShaderTool;
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using SM.Utils.Controls;
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using SM2D;
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using SM2D.Controls;
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using SM2D.Drawing;
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@ -37,9 +38,13 @@ namespace SM_TEST
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public static STPProject portal;
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static void Main(string[] args)
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{
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Font font = new Font(@"C:\Windows\Fonts\Arial.ttf")
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Font font = new Font(@".\GapSansBold.ttf")
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{
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FontSize = 30,
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FontSize = 51,
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CharSet = new char[]
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{
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'I', 'A','M','T','W','O'
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}
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};
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font.RegenerateTexture();
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@ -58,18 +63,10 @@ namespace SM_TEST
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{
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};
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DrawObject2D obj = new DrawObject2D()
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{
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Material = new STMaterial(portal.DrawNodes.First(a => a.Variables.ContainsKey("_MATColor")))
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{
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ShaderArguments = {
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{ "RingLoc", .33f },
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}
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},
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Mesh = Polygon.GenerateCircle()
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};
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obj.Transform.Size.Set(200);
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DrawText obj = new DrawText(font, "I AM\n\tTWO")
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{};
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scene.Objects.Add(obj);
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window.UpdateFrame += WindowOnUpdateFrame;
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@ -86,12 +83,8 @@ namespace SM_TEST
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private static void WindowOnUpdateFrame(object sender, FrameEventArgs e)
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{
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/*
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if (Mouse.LeftClick)
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particles.Trigger();
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if (Mouse.RightClick)
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particles.ContinuousInterval = .05f;*/
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bool interactions = new GameController(0).GetState().AnyInteraction;
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Console.WriteLine();
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}
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}
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}
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