90 lines
No EOL
2.4 KiB
C#
90 lines
No EOL
2.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using System.Linq;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics.OpenGL;
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using ShaderToolParser;
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using SM.Base;
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using SM.Base.Animation;
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using SM.Base.Controls;
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using SM.Base.Drawing;
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using SM.Base.Time;
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using SM.Base.Window;
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using SM.Intergrations.ShaderTool;
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using SM.Utils.Controls;
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using SM2D;
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using SM2D.Controls;
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using SM2D.Drawing;
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using SM2D.Object;
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using SM2D.Scene;
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using Font = SM.Base.Drawing.Text.Font;
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namespace SM_TEST
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{
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class Program
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{
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static Scene scene;
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private static GLWindow window;
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private static PolyLine line;
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private static ItemCollection test;
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private static DrawParticles particles;
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private static InterpolationProcess interpolation;
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public static STPProject portal;
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static void Main(string[] args)
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{
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Font font = new Font(@".\GapSansBold.ttf")
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{
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FontSize = 51,
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CharSet = new char[]
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{
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'I', 'A','M','T','W','O'
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}
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};
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font.RegenerateTexture();
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portal = STPProject.CreateFromZIP("portal.zip");
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window = new GLWindow(1280, 720, "0ms", WindowFlags.Window, VSyncMode.Off);
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window.ApplySetup(new Window2DSetup());
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window.SetRenderPipeline(new TestRenderPipeline());
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window.SetScene(scene = new Scene()
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{
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ShowAxisHelper = true
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});
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scene.Background.Color = Color4.Red;
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scene.Camera = new Camera()
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{
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};
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DrawText obj = new DrawText(font, "I AM\n\tTWO")
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{};
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scene.Objects.Add(obj);
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window.UpdateFrame += WindowOnUpdateFrame;
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window.RenderFrame += Window_RenderFrame;
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window.Run();
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Debug.WriteLine("Window Closed");
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}
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private static void Window_RenderFrame(object sender, FrameEventArgs e)
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{
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window.Title = Math.Floor(e.Time * 1000) + "ms";
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}
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private static void WindowOnUpdateFrame(object sender, FrameEventArgs e)
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{
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bool interactions = new GameController(0).GetState().AnyInteraction;
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Console.WriteLine();
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}
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}
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} |