Commit graph

5 commits

Author SHA1 Message Date
Michel Fedde
97e638d9d9 01.10.2020
+ Time controls (Stopwatch, Timers, Intervals)
+ Added smmeries to everything in SM.Base

~ Renamed Vectors to CVectors.
2020-10-01 15:39:03 +02:00
Michel Fedde
16366fa015 Added summeries to SM.OGL 2020-09-27 13:01:50 +02:00
Michel Fedde
617a7ef044 26.09.2020
+ Added BoundingBoxes to Meshes
+ SM.Base.Objects.Mesh
+ Vertex Colors
+ ShowItem Collections + 2D Equlivant
+ Default Class to store Default Values
+ SM.OGL.GLSystem to store OpenGL specific system information

+ SM2D.DrawColor // not working yet
+ SM2D.DrawComplex to allow access to all features.
+ SM2D.DrawPolygon
+ Polygon system // for 2D only yet

~ Renamed SM.OGL.Mesh to SM.OGL.GenericMesh
2020-09-26 23:40:16 +02:00
Michel Fedde
c4a0847567 20.09.2020
+ Instance Drawing
+ Text and Font

~ Made "DrawBackground" forced Background for 2D

- DrawEmpty
2020-09-20 18:29:09 +02:00
Michel Fedde
9889366317 16.09.2020
~ Fixed shading import
~ Fixed "Plate" mesh
~ Move the dll files into "SMCode"
2020-09-16 19:12:53 +02:00
Renamed from SM.Core/GLObject.cs (Browse further)