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Nineto Nine 17cbebcf6a 27 Sep 2021
+ Added Amount Map to the new Bloom system.

~ Moved all projects to .NetFramework 4.5.2
~ Made sure, you can't get a higher multisampling as 8.
2021-09-27 17:17:38 +02:00
src 27 Sep 2021 2021-09-27 17:17:38 +02:00
tests/SM_TEST 27 Sep 2021 2021-09-27 17:17:38 +02:00
.gitattributes Add .gitignore and .gitattributes. 2020-09-14 12:26:47 +02:00
.gitignore Updated gitignore; Removed MigrationBackup and Legacy 2021-03-20 10:22:30 +01:00
README.md Create README.md 2021-05-11 10:30:57 +02:00
SMRendererV3.sln Renderer: 2021-05-21 16:05:52 +02:00

SMRendererV3

A performant and simple to use OpenGL-renderer. It allows you to extend/changing the renderer as you wish, without changing the source file.

Installation

The distribution happens over the NuGet.org.

You should be able to find the SMRenderer2D over your Nuget Package Manager.