+ Added property "CalculatedWorldScale", what always updates the world scale if required. ~ Changed how items can be inserted to a item collection. ~ AddObject(), AddScript(), RemoveObject(), RemoveScript() are now obsolte. ~ Fixed a issue, where the background was using the default mesh, what caused some visual errors if changed.
10 lines
No EOL
167 B
C#
10 lines
No EOL
167 B
C#
namespace SM.Base.Scene
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{
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/// <summary>
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/// Dummy interface for adding items.
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/// </summary>
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public interface ICollectionItem
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{
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}
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} |