smrendererv3/SMCode
Michel Fedde 2aa12f8d25 27.09.2020
~ Moved Default-Shader to 2D to provied 2D-specific feature
~ Fixed UVs in Polygon
2020-09-27 11:58:14 +02:00
..
SM.Base 27.09.2020 2020-09-27 11:58:14 +02:00
SM.OGL 27.09.2020 2020-09-27 11:58:14 +02:00
SM2D 27.09.2020 2020-09-27 11:58:14 +02:00
SM3D 16.09.2020 2020-09-16 19:12:53 +02:00